Parametric 3D Designer (Blender Geometry Nodes) – Stadium Product System
UpworkNLNot specifiedexpertScore: 39
BlenderPythonPython ScriptAutomationScriptingAPI Integration3D Texturing3D Modeling3D Animation3D RenderingMotion DesignMotion Graphics
We are building a premium product line featuring stylised 3D stadium stand designs for football clubs.
We are looking for a parametric 3D designer with strong Blender and Geometry Nodes experience to help create a flexible system that can generate multiple stadium stand variants efficiently.
The goal is to design a set of reusable archetypes (for example: single tier, multi-tier, cantilever, terrace, etc.) that can be easily adapted for different stadiums while maintaining a consistent premium visual style.
This is NOT a one-off modelling job. We want to build a scalable system that allows efficient creation of many variations.
Initial scope:
• Create parametric stand archetypes using Blender (Geometry Nodes preferred)
• Ensure models are clean, optimised, and suitable for high-quality rendering and product output
• Maintain consistent proportions and premium presentation
• Build system for efficient variation creation
Preferred skills:
• Blender (required)
• Geometry Nodes (strongly preferred)
• Parametric modelling experience
• Hard surface modelling
• Product visualisation experience is a bonus
Nice to have:
• Experience building procedural systems
• Experience with product renders or physical product workflows
Project structure:
• Initial paid test project (1 archetype)
• Followed by larger system build if successful
This has potential to become a long-term collaboration.
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