Product Manager (QA + Product Feedback) + UI/Graphic Design

UpworkLBNot specifiedexpertScore: 31
Responsive DesignWeb DesignMobile AppFigmaUser Interface DesignWireframingUsability TestingMotion GraphicsUser Experience DesignVirtual AssistanceProject ManagementProduct DesignPrototypingAgile Project ManagementReact
We’re building a web-based software platform and need a detail-oriented Product Manager who will work closely with the founder and dev team to improve product quality, UX, and execution. You’ll directly shape what we build each week — your feedback and designs will immediately turn into dev tasks and product improvements that users will feel. Responsibilities Run weekly product review meetings with the dev team (and ad-hoc when needed) Test the platform end-to-end on every update (web + mobile responsiveness) Find, document, and track bugs (severity, steps to reproduce, expected vs actual, screenshots/video) Write clear product feedback tickets with: problem statement / context steps to reproduce (for bugs) proposed solution (for improvements) acceptance criteria edge cases Prioritize the backlog with the dev team (what to fix now vs later) Suggest continuous improvements (UX, flows, performance, reliability, automation) Keep founder + dev team constantly updated with: weekly summary (done / next / blockers) release notes (simple + clear) a running “top issues” list Design Scope (Required) This role also includes graphic/UI support: Create / improve UI mockups, simple product visuals, and small design adjustments Prepare clean assets for implementation (export specs, sizes, basic style consistency) Collaborate with dev team to ensure designs are implemented correctly Tools (Must Use) Notion (documentation, meeting notes, product requirements) Excel (tracking, QA logs, priorities, reporting) Figma (UI mockups, flows, quick prototypes) Adobe (Illustrator/Photoshop or similar for graphic assets) Deliverables (What success looks like) A clean Notion workspace: backlog, specs, meeting notes, weekly updates A QA process (checklist + regression testing) and a bug log in Excel Figma screens/flows + Adobe assets ready for dev implementation Fewer bugs, clearer flows, and faster iteration over time Required Skills Proven experience as Product Manager / Product Owner / Product Ops (QA-minded) Strong attention to detail (you enjoy catching edge cases) Ability to write excellent tickets that devs can execute immediately Strong communication + follow-up (no “silent weeks”) Comfortable doing UI/graphic design alongside product work Familiar with Agile / sprints / backlog grooming Project Type Ongoing (part-time) — start with a paid trial period (1–2 weeks), then continue long-term. Time Commitment 10–20 hours/week (flexible) Timezone: Lebanon (Asia/Beirut) — meetings should be workable for this timezone. How to Apply (Important) Please include: 2–3 examples of bug reports or product tickets you wrote A link to your portfolio (Figma + any Adobe/graphic work) Your QA checklist when a new feature is released The tools you’ve used most (Notion / Excel / Figma / Adobe) Screening Questions (Upwork) Share an example of a bug ticket you wrote with clear steps + acceptance criteria. What’s your QA checklist when a new feature is released? Share 1–2 links showing your UI/graphic design work (Figma/Adobe). How do you prioritize bugs vs improvements when everything feels urgent?
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Spent: $304.21Rating: 5.0Verified